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Difference between revisions of "Application Layer (AlphaCom Data Protocol)"

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(Network Object Reference (NET_OBJ_REF))
(Application Data)
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== Application Data ==
 
== Application Data ==
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The application part of the information message has the general format: <br\>
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:'''<message class> <message data…….>'''
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where:
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:'''<message class>''' UINT1
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::identifying class of message:
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:::65 (0x41) ‘A’  = AlphaCom
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:::66 (0x42) ‘B’ = SNMP­Like
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:::67 (0x43) ‘C’ = TouchLine
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:::68 (0x44) ‘D’ = Site specific (engineering use)
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:'''<message data>''' is a application level data in a format depending on <message class>. 
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The use of message class means that the AlphaNet protocol is prepared to transport and/or use messages with very different structure than the AlphaCom / Intercom related message formats used today. 
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=== AlphaCom class messages ===
 
=== AlphaCom class messages ===

Revision as of 14:24, 28 June 2007

Application Data

The application part of the information message has the general format: <br\>

<message class> <message data…….>

where:

<message class> UINT1
identifying class of message:
65 (0x41) ‘A’ = AlphaCom
66 (0x42) ‘B’ = SNMP­Like
67 (0x43) ‘C’ = TouchLine
68 (0x44) ‘D’ = Site specific (engineering use)
<message data> is a application level data in a format depending on <message class>.

The use of message class means that the AlphaNet protocol is prepared to transport and/or use messages with very different structure than the AlphaCom / Intercom related message formats used today.


AlphaCom class messages

TouchLine class messages

SNMP-like class messages

Site specific (engineering use) class messages

Data Types

The following table identifies the data types used in the application data of the AlphaNet Data Protocol:

Data Type Definition
UINT1 8 bits (one byte)
SINT1 1-­byte signed integer
UINT2 2­byte unsigned integer. MSB first
UINT4 4­byte unsigned integer. MSB first
BITMAP[1..n] n­bits bitmap (multiple of 8). Always fills whole bytes. <br\>- Unused bits in last byte is set to 0. <br\>- First bit is the most significant (leftmost) bit in first byte.<br\>- Bits are numbered from 1, a byte contains bits 1..8.
VBITMAP[1..n] Variable length bitmap with n bits. (n is a multiple of 8.)

Structure:<br\>UINT1 - containing the number of bytes in the following bitmap. <br\>bitmap - always fills whole bytes. <br\>- Unused bits in last byte is set to 0. <br\>- First bit is the most significant (leftmost) bit in first byte.

TEXT16 16 characters (bytes) of text. Padded with spaces. <br\>ASCII values >= 32 (0x20) only.
CLOCK Date & time structure:<br\>UINT2 Year (yyyy)<br\>UINT1 Month (mm)<br\>UINT1 Day (dd)<br\>UINT1 Hour (hh)<br\>UINT1 Minutes (mm)<br\>UINT1 Seconds (ss)
NET_OBJ_REF AlphaCom Intercom Object Reference. <br\>Can both encode directory numbers and physical numbers



Network Object Reference (NET_OBJ_REF)

Further information: Network Object Reference

The NET_OBJ_REF is a “variant record” which has a header with byte count plus a type field.