Actions

Difference between revisions of "AUDIO PATH SETUP"

From Zenitel Wiki

(New page: {| border="1" align=left |- !style="background:#ffdead;" width="90pt" colspan="2"|AUDIO_PATH_SETUP !style="background:#ffdead;" width="100pt"|0x8001 !style="background:#ffdead;" width="30...)
 
Line 6: Line 6:
 
!style="background:#ffdead;" width="100pt"|AMC 06.00
 
!style="background:#ffdead;" width="100pt"|AMC 06.00
 
|-
 
|-
|colspan="5"|AlphaNet: Set up audio path between a source node and a destination node (possibly via transit nodes). <br\>Audio path is needed for a number of exchange features.  To speed up things, the feature setup message is included as “payload” of this message.   
+
|colspan="5"|[[AlphaNet]]: Set up audio path between a source node and a destination node (possibly via transit nodes). <br\>Audio path is needed for a number of exchange features.  To speed up things, the feature setup message is included as “payload” of this message.   
 
|-
 
|-
 
|align=center|1||[[UINT1]]||colspan="3"|Channel number. <br\>0 = request for channel.
 
|align=center|1||[[UINT1]]||colspan="3"|Channel number. <br\>0 = request for channel.

Revision as of 11:11, 21 June 2007

AUDIO_PATH_SETUP 0x8001 32769 AMC 06.00
AlphaNet: Set up audio path between a source node and a destination node (possibly via transit nodes). <br\>Audio path is needed for a number of exchange features. To speed up things, the feature setup message is included as “payload” of this message.
1 UINT1 Channel number. <br\>0 = request for channel.
2 UINT1 Priority<br\>0x00 ... 0x0F
3 UINT1 Starting node of audio path.
4 UINT1 Ending node of audio path.
5 UINT1 Backward local reference for next node
6 UINT1 Channel type. <br\>1 = Full duplex audio channel <br\>2 = IP full duplex audio channel. (field 7,8,9 added)
7 UINT4 Prev node Audio RTP IP address for next node (AMC 10.00)
8 UINT2 Prev node Audio RTP port number for next node (AMC 10.00)
9 BITMAP[1..32] Start node AudioCodecs supported. (AMC 10.00)<br\>Bit 1: G711<br\>Bit 2: G722<br\>Bit 3: 32Khz raw PCM <br\>Bit 4:
10 PLAYLOAD End-to-end message. See below
Response: AUDIO_LINK_OK <br\>AUDIO_LINK_NOT_AVAILABLE